ALT Lead Designer and Producer

A fast paced isometric top down rogue souls-like game with retro pixel graphics set in a world with lore based on Celtic Mythology.

ALT Designed flow of combat and reward system ALT Designed player movement, stamina consumption and patrol system
ALT Created dialogue system and UI ALT Designed main hub area along with NPC’s
ALT Created whiteboxing, game feel and story for beginning area ALT Paper prototyped, whiteboxed and tested main story area